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Author Topic: 1st Game  (Read 5087 times)
runelord
Cadet

Posts: 11


« on: 16 May 2015, 08:09:39 PM »


Empire(Dragon Men) vs High Elves
Our first battle as expected it was a little slow  though still very enjoyable. I like this game, and hope get lots of fun from it.
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Leman
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« Reply #1 on: 16 May 2015, 08:10:50 PM »

Well that looks impressive - are those the Pendraken sabots?
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mad lemmey
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« Reply #2 on: 16 May 2015, 08:33:59 PM »

Looking good! Cool
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Subedai
Brigadier
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Posts: 2153



« Reply #3 on: 16 May 2015, 08:40:09 PM »

Nice looking game. Those sabots show that other basing conventions work just as well.
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paulr
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« Reply #4 on: 16 May 2015, 09:12:48 PM »

Welcome Runelord to the forum Wave

An impressive first port Smiley
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Techno
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« Reply #5 on: 16 May 2015, 09:37:28 PM »

Thanks for sharing that, Runelord.....And a very warm welcome to the madhouse forum.  Wink
Cheers - Phil
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toxicpixie
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« Reply #6 on: 16 May 2015, 09:58:01 PM »

Looks good! Nice to see people getting stuck in, and welcome Smiley
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Subedai
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« Reply #7 on: 16 May 2015, 10:01:23 PM »

Belated wotcha and welcome. Just leave your sanity at the door and you'll be fine, honest.

Missed the fact that it was your first post...not a bad start at all.
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runelord
Cadet

Posts: 11


« Reply #8 on: 16 May 2015, 10:34:02 PM »

Well that looks impressive - are those the Pendraken sabots?
Yes they are and must say they do the job nicely.
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runelord
Cadet

Posts: 11


Re:
« Reply #9 on: 16 May 2015, 10:35:49 PM »

Thanks  folks for the warm welcome. Look forward to seeing the posts of others on this forum.
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Steve J
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« Reply #10 on: 17 May 2015, 07:33:45 AM »

Welcome on board and some nice pics of the game Smiley.
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runelord
Cadet

Posts: 11


« Reply #11 on: 17 May 2015, 08:28:18 AM »

Must say my only frustration with the game was the need to remember effects across phases such as casting Aspect of the Dragon during initiative phase 1, for it's fear effect of -1D6 in melee phase 5.  Or shooting with a " Powerful" weapon in phase 4 for-1D6 to  Protection roll in phase 6.
This does not spoil the game but is crying out for someone to create tokens for spells and effects.

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Bodvoc
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« Reply #12 on: 17 May 2015, 09:10:37 PM »

Hi Runelord and welcome aboard.
I have played Warband several times now and find it easier to remember all the special effects now. I also typed out a brief list of all special rules for quick reference, that helped a lot.
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runelord
Cadet

Posts: 11


« Reply #13 on: 17 May 2015, 10:21:20 PM »

Hi Bodvoc, Do you have a link to your list. To be honest we managed and I like the system, just thought tokens would be a nice touch without creating to much table clutter. A token as simple as " -1ML " for a reminder to allocate a -1die to that unit during the melee phase.

Though hopefully this post sows a few seeds to those more creative than I.
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Luddite
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« Reply #14 on: 17 May 2015, 10:47:53 PM »

The main token i've found is needed is a 'direct charge' reminder.
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