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Wider Wargaming => Non-Pendraken Stuff => Topic started by: bigjackmac on 09 July 2018, 11:59:20 PM

Title: Tears of the Sun with Combat Patrol
Post by: bigjackmac on 09 July 2018, 11:59:20 PM
All,

Here's something I wanted to do for a long time, finally gotten to: a set of modern, Special Operations fights based around a team clandestinely infiltrating a war-torn African nation to save one of its citizens, then having to fight its way out with not only its citizen, but a whole bunch of refuges, too.  If you haven't seen the movie...  Well, what was it like growing up in the Soviet Union, ya Communist!?  Get off your butt and...  Actually, sit on your butt, bust out your Netflix account, and sit back and enjoy some cheesy, good old-fashioned butt-kicking!  Then get your laptop and peruse my silly batreps ;)

I'm playing these out in 15mm, good guys from Jimmi's Flashpoint Minis, bad guys and rescue from Rebel Minis, and other refugees from Peter Pig.  I'm using Buck Surdu's "Combat Patrol" rules, which are pretty nifty and worked well for this size and style of fight, despite being written for WWII.  Really the only changes I made was to treat the SOF as being armed with semi-auto rifles and the bad guys with bolt action rifles (also treated the SOF as elite and bad guys as green, but that's in the rules), and gave the SOF body armor, so any hits to the chest were downgraded (a wound was a stun, an incapacitation was a wound), though it only ever happened once in the four fights I played.  So there it is, I played a total of four fights, staying as close to the movie as I could, though I started the operation off with a fight upon initial entry of the village when, in the movie, there was not one.  So the fights are initial entry into the village to find "the package," the assault into the village massacre they came across while making their escape, the jungle ambush, and the final pull back to the river and all out hustle up the hill (when the airstrike finally came in). 

In terms of my ever-growing list of projects, in order to keep my "Cuba Libre" alt-history gig going, I swapped out the US SEALs for my Free Cuban Special Forces, so please feel free to ignore all the Free Cuba/South Leon invasion talk and just pretend it's all US Navy SEALs if that makes it more palatable.  I played all four games this past weekend, working on the batreps and will get them posted ASAP.  In any case, here's number one.

(https://2.bp.blogspot.com/-1470aVo2gNQ/Wz2X3jviAKI/AAAAAAAAkL0/QMy8Tuyu3MsAorc_8VmksTpnNuM6DIVFQCEwYBhgL/s1600/IMG_2472.JPG)
Overview, north is up.  The table is about four feet long by a little more than two feet wide, with the villagers needing rescuing hiding at far right, government forces spread across the table, and the Cubans entering at far left.

(https://1.bp.blogspot.com/-cg-yxZ7fens/Wz2XjE7u_iI/AAAAAAAAkLU/aLAWjPYa5BY_195iLxGlV016-mrvgMPaACEwYBhgL/s1600/IMG_2467.JPG)
The Cuban SOF Team Leader, Captain Stelosavo, who uses the handle "Ryder."  This is one of my favorite miniatures, and it still reminds me of Steven Segal in "Above the Law."

(https://3.bp.blogspot.com/-5in8LdPZNFA/Wz2aZNrmJyI/AAAAAAAAkQk/NwfhhEyZiMcwsIa22Qa9rIIeubrRBH8YgCEwYBhgL/s1600/IMG_2515.JPG)
Commandos emerge from the lush foliage to end the unfolding massacre, close assaulting a government patrol (top left).  To see how the fight went, please check the blog at:
http://cubalibrewargame.blogspot.com/2018/07/operation-tears-of-cuban-news-network-1.html

Three more fights to come, I'll post as quick as I can, but they're all pretty long, so lots of work to do...

V/R,
Jack

Title: Re: Tears of the Sun with Combat Patrol
Post by: Duke Speedy of Leighton on 10 July 2018, 07:28:05 AM
Great report, didn't know Paw Patrol had a militant wing!!!
Title: Re: Tears of the Sun with Combat Patrol
Post by: fsn on 10 July 2018, 07:42:06 AM
Wargaming as storytelling.

Great board as always!


There you go - next project. "Cuba Libre" - the novel. Or rather novel series. Then it would get picked up by a reputable film company (nothing afiliated to Disney - have you seen the new Star Wars films?)  and the blockbuster for 2020 will be "Cuba Libre!" followed by "Cuba Libre 2 - Ryder's Revenge" in which Steven Segal can play Ryder's father.

Title: Re: Tears of the Sun with Combat Patrol
Post by: petercooman on 10 July 2018, 08:31:18 AM
Nice board jack!!
Title: Re: Tears of the Sun with Combat Patrol
Post by: Techno on 10 July 2018, 08:47:29 AM
 :-bd

Cheers - Phil
Title: Re: Tears of the Sun with Combat Patrol
Post by: bigjackmac on 10 July 2018, 03:36:56 PM
Lemmey - Ha! Now how the hell did you know that? ;) I was wondering if anyone would figure that out. Hey, I've got three young'uns and I've long ago run out of creative names...

FSN - Thanks man, but strictly from a monetary standpoint, Disney will do ;) And at this point, Steven Segal looks like he ate Ryder's father...

Peter - Thanks, I've definitely been working on getting it more "jungle-fied" ;)

Phil - Thanks man!

I don't know when I'll be able to get the next batrep up, maybe Thursday night? I've played all four fights, but time is at a premium this week. Having said that, this weekend I'm looking to get back to Kampfgruppe Klink in France.

V/R,
Jack

Title: Fight #2
Post by: bigjackmac on 12 July 2018, 02:35:48 AM
All,

It's now 1530 on 28 July 1990, and Captain Stelosavo's TF23 is on the run in Nigeria.  They jumped into the country two days ago to save a Cuban Reporter and Cameraman at risk due to a military coup that killed the president and is cleansing the countryside of his supporters.  The Cuban commandos quickly secured the Reporter and Cameraman, but when their extraction helicopter was shot down they found themselves attempting to escape on foot to the border with South Leon with a slew of local villagers.  They'd been humping for the past two days when the sounds of gunfire met them as they crested a hill.  Captain Stelosavo, AKA "Ryder," halted the column and took a look.  Government troops were rounding up and executing local villagers; Ryder called the team together to discuss options, and they all agreed they couldn't simply walk on by, they needed to put an end to the massacre.


(https://4.bp.blogspot.com/-cUd79Uh6R_U/W0EIlv3dlaI/AAAAAAAAkfM/txnq_SmiSskHaaz6jw6-76tUjb2B7JyygCLcBGAs/s1600/IMG_2630.JPG)
The enemy commander (top left, in the village) raises his radio to alert his troops and call for reinforcements, so Everest (bottom right) sights in his suppressed M-14 and fires.
He missed, and that meant more bad guys were on the way!  To see how the fight went, please check the blog at:
http://cubalibrewargame.blogspot.com/2018/07/operation-tears-of-cuban-news-network-2.html

Two more batreps to go, I'm working on them as fast as I can!

V/R,
Jack
Title: Re: Tears of the Sun with Combat Patrol
Post by: Duke Speedy of Leighton on 12 July 2018, 07:25:24 AM
That ws a bruising fight, almost as long as a real Paw Patrol episode!
Title: Re: Tears of the Sun with Combat Patrol
Post by: bigjackmac on 12 July 2018, 07:28:45 PM
The next one is a little shorter, but the finale is an epic.

And you never explained your familiarity with the pups ;)

V/R,
Jack
Title: Re: Tears of the Sun with Combat Patrol
Post by: fsn on 12 July 2018, 07:46:10 PM
Quote from: bigjackmac on 12 July 2018, 07:28:45 PM
The next one is a little shorter, but the finale is an epic.
Ah! Takes me back to when I was young.
Title: Re: Tears of the Sun with Combat Patrol
Post by: Duke Speedy of Leighton on 12 July 2018, 08:30:20 PM
Six year old daughter!
Thankfully ours are dubbed into English accents! ;)
Title: Re: Tears of the Sun with Combat Patrol
Post by: bigjackmac on 12 July 2018, 10:09:46 PM
FSN- indeed!

Lemmey- 6-year old daughter???  At your age???  :d :d :d

Should have fight #3 up tonight or tomorrow.

V/R,
Jack
Title: Re: Tears of the Sun with Combat Patrol
Post by: Duke Speedy of Leighton on 12 July 2018, 10:42:27 PM
I'm only 45!
Title: Re: Tears of the Sun with Combat Patrol
Post by: bigjackmac on 13 July 2018, 02:14:58 AM
No one believes that! ;)

I happen to be 44, myself.

V/R,
Jack
Title: Re: Tears of the Sun with Combat Patrol
Post by: Ithoriel on 13 July 2018, 02:15:03 PM
As one a little over a week away from completing my 65th orbit of the local stellar object I wonder if these children should be posting here  :P

Then I realise there are those here who might say the same about me  :o
Title: Re: Tears of the Sun with Combat Patrol
Post by: d_Guy on 13 July 2018, 04:45:26 PM
More thumbs up, Jack - you probably should be writing novels.  :-bd :-bd

The only other time I've seen old guys lowering their age is when they are talking to....oh never mind.
Title: Re: Tears of the Sun with Combat Patrol
Post by: bigjackmac on 13 July 2018, 06:07:01 PM
Ithoriel - It's funny, I'm old enough to be happy to be called a child ;)

D_Guy -Thanks man, and... what???  :P :-[

All,

It's now 0930 on 29 July 1990, and Captain Stelosavo's TF23 is on the run in Nigeria.  They jumped into the country three days ago to save a Cuban Reporter and Cameraman at risk due to a military coup that killed the president and is cleansing the countryside of his supporters.  The Cuban commandos quickly secured the Reporter and Cameraman, but when their extraction helicopter was shot down they found themselves attempting to escape on foot to the border with South Leon with a slew of local villagers.  Yesterday they heard gunfire and made a quick side-trip to end a government massacre of more innocent country-folk, but the local government commander was able to get a radio call out for reinforcements, which no doubt was received by the enemy units pursuing the Cubans and their 'package.'  The Cuban operators pushed the refugees relentlessly, marching them through the night in an attempt to outpace their pursuers, and though haggard ,the villagers were doing a good job of moving quickly and quiet to the border extraction point.

Everything was going well until about 0930, when Tracker, walking point, called the column to a halt...

(https://2.bp.blogspot.com/-jv3ZaegT3yU/W0EGyvYGz-I/AAAAAAAAkdA/dfECUnMdO6AnvOxx69ggWKRX2sa8aO29ACLcBGAs/s1600/IMG_2696.JPG)
Overview, north is up.  The Cuban/refugee column is on the road in the south (bottom center left), having just exited an abandoned village, moving east towards a bridge crossing a nearby river.  They are less than a kilometer from the border crossing, which is up the hill (you can't see from this photo, but everything to the right of the river is a pretty substantial slope uphill) and a bit further east.  For you guys that have seen the movie, I'm hoping this is looking pretty familiar.

(https://4.bp.blogspot.com/--PKSWM_pjuw/W0EGyUxuDZI/AAAAAAAAkc8/UpMrsFwehXYVNtnY5W-hMvrQ7ObSVDPkgCLcBGAs/s1600/IMG_2697.JPG)
Looking southwest to east at the Cuban/refugee column, which is moving east, hoping to cross the bridge (center top right) and get up that hill, then off the table to safety.

(https://3.bp.blogspot.com/-jcNlH1pTfM8/W0EHJUk7tJI/AAAAAAAAkdk/JyocFSYkp9QNvf7Gj-di3aSCes8fh14IgCLcBGAs/s1600/IMG_2704.JPG)
Suddenly, word gets passed back to halt and post security, Tracker's got something troublesome.  Tracker comes on the net and points everyone north.  They take a look: a big, open, grassy field, with dense treeline on the other side.  But something is definitely out there.  Ryder comes on: "skirmish left," and the team moves as one.  Tense moments pass...

(https://3.bp.blogspot.com/-EXpTDJfe44E/W0EHNr5bMZI/AAAAAAAAkds/B3AxDwPnCu07UdXK5MiF_M-H33Pa3H_WwCLcBGAs/s1600/IMG_2705.JPG)
Ehh???

(https://2.bp.blogspot.com/-gg4sD62PmDo/W0a0VCm_Q5I/AAAAAAAAk7k/pttGaow4O5Yr69UeI2qdeYbiOLHcEXBVQCLcBGAs/s1600/Just%2Ba%2BPig.jpg)
"All callsigns, stand easy, just a goat."  And then all hell broke loose!  To see how the fight turned out, please check the bog at:
http://cubalibrewargame.blogspot.com/2018/07/operation-tears-of-cuban-news-network-3.html

Last fight being worked on, probably posted on Monday.

V/R,
Jack
Title: Re: Tears of the Sun with Combat Patrol
Post by: Duke Speedy of Leighton on 13 July 2018, 07:47:36 PM
Nooooo not the goat! You know he's the source of all evil as far as Cuban forces are concerned!  :o
Title: Re: Tears of the Sun with Combat Patrol
Post by: Techno on 13 July 2018, 08:32:13 PM
Nice one, again, Jack . 8)

Cheers - Phil
Title: Re: Tears of the Sun with Combat Patrol
Post by: pierre the shy on 13 July 2018, 08:41:00 PM
Your in game narrative is outstanding Jack.....after all our figures are literal representations of humans so why wouldn't they have feelings themselves?

Do you find playing skirmish level games that things get a little more "personal"?

I really love your table set up,  it looks very authentic....straight out of a movie set  :)

thanks for posting these games here, your reports must take a bit of time to put together. I look forward to the next episode...
 
Title: Re: Tears of the Sun with Combat Patrol
Post by: bigjackmac on 14 July 2018, 02:41:27 PM
Lemmey- Hey, the goat has been present for all three fights so far, and all three were wins, so I don't think I can agree with your assessment!

Phil- Thanks man!

Pierre- First, thanks a bunch! I've worked hard to get my toys and tables looking a lot better, with the help of some of the folks on this very forum.  But I also know that some of my fondest memories of games were ones in which the men were were super bright and in whatever colors I had available, based on tiles or magnets painted brown, with buildings and walls spray painted khaki!

So it's all about the narrative, the story of little lead men under incredible pressure. I do believe this has pushed me further and further towards skirmish gaming, though I'll say skirmish gaming doesn't necessarily have to be with individually-based troops, it just has to be with few enough troops for you to keep track of, assign unique characteristics, and actually become invested in.

It's become my whole reason for gaming; I greatly enjoy it, and I hope you guys do, too.  It is quite time consuming, but it's worth it, and I'm still working on the finale, which may end up so big I split it in two.

V/R,
Jack
Title: Re: Tears of the Sun with Combat Patrol
Post by: Duke Speedy of Leighton on 14 July 2018, 03:15:34 PM
The goat is the evil overlord who controls the bad guys, he sees all, controls all, but no one ever notices him, much like Moriarty!
Title: Re: Tears of the Sun with Combat Patrol
Post by: bigjackmac on 15 July 2018, 02:20:25 AM
Dude, what have you done with Lemmey? ;)

Jack
Title: Re: Tears of the Sun with Combat Patrol
Post by: d_Guy on 15 July 2018, 03:24:26 AM
I think Mr. Lemmy is being Satyrical.
Title: Re: Tears of the Sun with Combat Patrol
Post by: bigjackmac on 15 July 2018, 03:40:57 PM
Guy,

Yeah man, I'm just playing around with Master Will.  :D

V/R,
Jack
Title: Re: Tears of the Sun with Combat Patrol
Post by: bigjackmac on 16 July 2018, 10:41:17 PM
All,

Here we go, the last fight of the "Tears of the Sun" recreation.  Who will make it and who won't, that's the big question here, 'cause they're not all gonna make it home, way too many bad guys pouring out of the jungle.  Stick with me, this is a long batrep, long enough I probably should have broken it into two separate battle reports, but I didn't want to mess up the flow.  

It's now 0950 on 29 July 1990, and Captain Stelosavo's TF23 is on the run in Nigeria.  They jumped into the country three days ago to save a Cuban Reporter and Cameraman at risk due to a military coup that killed the president and is cleansing the countryside of his supporters.  The Cuban commandos quickly secured the Reporter and Cameraman, but when their extraction helicopter was shot down they found themselves attempting to escape on foot to the border with South Leon with a slew of local villagers.  Yesterday they heard gunfire and made a quick side-trip to end a government massacre of more innocent country-folk, but the local government commander was able to get a radio call out for reinforcements, which no doubt was received by the enemy units pursuing the Cubans and their 'package.'  The Cuban operators pushed the refugees relentlessly, marching them through the night in an attempt to outpace their pursuers, and though haggard ,the villagers were doing a good job of moving quickly and quietly to the border extraction point.  Everything was going well until about 0930, when Tracker, walking point, called the column to a halt, when RPGs came streaming in, wounding and killing several refugees.  The Cuban Special Forces operators immediately came on line and assaulted through the Nigerian government ambush, then fell back to check the refugees, but they suffered a casualty in the process: Rocky was hit in both legs and knocked out of the fight.

Ryder and his men immediately set about getting the refugees and Rocky ready to move, then packed them off towards the border extraction point while they created a thin defensive line, intent on screening the evacuation of the refugees.  Unfortunately, while they were screwing around with the refugees and wounded, the bad guys infiltrated in behind them, initiating another firefight with a salvo of rocket propelled grenades.  None of the Cubans were hit, but as soon as they recovered from the shock of the explosions they saw they were boxed in on three sides and massively outnumbered, setting the stage for a particularly savage fight.

(https://4.bp.blogspot.com/-q80XpNxk9us/W0Jtx50cD9I/AAAAAAAAkqw/hCrmsbwcE-wudjbtcsXXieAHw9WAzC_SwCLcBGAs/s1600/IMG_2753.JPG)
Overview, north is up.  The Cuban line is in the field at center left, where the three cotton puffs mark the RPG explosions.  The road running southwest (bottom left) to east (right) runs uphill (you can't see in this photo, but everything east of the river is a pretty steep slope) was used by the refugees (far right) to escape towards the border extraction point (off camera to top right).  Government troops are out in force, with two teams at bottom center, one at bottom left, one at left, one at top left, and one at top center, with their commander in the village at bottom center left.

Yes, this is exactly the same table as the last fight.  In the last fight, the Cubans/refugees moved onto the table in the southwest (bottom left), then were ambushed from the north (top center).  The Cuban operators conducted immediate action drill for a near ambush, close assaulting through the enemy position, then falling back to their original position on the trail.  They checked the refugees and got them moving towards the extraction point as the Cubans set up a hasty defensive line to hold off the pursuing government troops.  That's where we are now.

(https://4.bp.blogspot.com/-sxHylKMGZNg/W0JwlkfwAgI/AAAAAAAAkvw/Ddf4sP_KxTEfEgueh97FJ1VxVq6-2Sz3QCLcBGAs/s1600/IMG_2807.JPG)
The Cubans are falling back to the river, worn out (purple bead is showing Tracker out of ammo, pink bead is showing Zuma dropped his M-60 and only has a pistol) and shot to pieces (yellow beads are wounds, Aarby has one and Zuma has two).  To read the batrep, please check the blog at:
http://cubalibrewargame.blogspot.com/2018/07/operation-tears-of-cuban-news-network-4.html

Wow, what a fight!  What a set of fights, actually, that was a tremendous amount of fun.  I had a great time, and I hope you did, too.  Combat Patrol proved up to the task, and if you haven't seen the movie previously, you pretty much have now, as my little operation went almost exactly as the movie did (unlike when I tried to do the movie "Lone Survivor" and didn't even end up with one survivor...).

So that ties this up, not sure what's up next.  I really want/need to get over to WWII, to Kampfgruppe Klink, to finish up the Fall of France, but lots of other ideas/projects clouding up my time and judgement ;)  Stay tuned, something cool will happen, I promise.

V/R,
Jack

Title: Re: Tears of the Sun with Combat Patrol
Post by: Techno on 17 July 2018, 06:58:51 AM
Excellent, Jack...and I've only managed to get half way through it, so far.
(I'll be back.)

Cheers - Phil
Title: Re: Tears of the Sun with Combat Patrol
Post by: Duke Speedy of Leighton on 17 July 2018, 07:47:47 AM
Nice one Jack
Title: Re: Tears of the Sun with Combat Patrol
Post by: bigjackmac on 17 July 2018, 11:52:19 PM
Thanks guys, and hurry up Phil!

V/R,
Jack